The explosive growth of fortnite is undeniable, but is it because it's the latest battle royale / minecraft mashup, or because it is a place where folks (especially kids) can actually hang out? ## Episode Outline **Topics:** Fortnite, Video Games, Youth Culture, Growing Up, Battle Royale Games, Sandbox Games, Third Space, Society ### First Impressions #### Z: I first encountered Fortnite in some graffiti on a telephone pole outside of a local high school. It simply read "Fortnite Forever," and my first thought was "either that's a new game, or a terrible speller really loves talking about two week spans of time." So my first impression of the fandom was that it's mostly younger people (mostly high school-aged). Also, after running across some youtube videos about the game in my day-to-day, I guessed that It's probably the 2nd big gaming trend to hit the generation that went through elementary school with Minecraft (which was released in 2009,[ popularity peaked July 2013](https://trends.google.com/trends/explore?date=all&geo=US&q=%2Fm%2F09v6kpg) (at which point someone in grade 9 in 2018 would've been in grade 4, which, from my impressions of Minecraft's audience, would be, though maybe on the younger end, within its range)). As per the game itself, my impression is that it's basically PUBG plus building mechanics with a friendly and approachable cartoony style and sense of humour. #### T: To be honest, I didn't think much of it. I'd heard about kids getting addicted to it in schools (and it being highly disruptive in classrooms), and that it was the latest Battle Royale game du jour, and had assumed it was full of a bunch of tweens and teens screaming over voice chat. I was intrigued when I would hear about things like ...
This would have been a podcast about a great delinquent kid who grows up with friendship and fighting and the underworld... except we died? We have special guests, [The YuYu Hakushow](https://yuyuhakushow.podiant.co/) joining us this week to talk about the fans, fandom, and the 90s attitude of, well, Yu Yu Hakusho! Next week will be Un-brie-lievable as we talk about fans of Bob's Burgers (with the hosts of [Pod's Burgers](https://www.podsburgers.com/), Jen and Briddany)! ## Where can I learn more about Joe and Patrick? If you want to here more from Joe and Patrick, especially about Yu Yu Hakusho, you're in luck! You can check out their bi-weekly show at [yuyuhakushow.podiant.com](https://yuyuhakushow.podiant.co/), follow them on Facebook ([@theyuyuhakushoow](https://www.facebook.com/theyuyuhakushoow/)) or follow them on Twitter ([@theyuyuhakushow](https://twitter.com/theyuyuhakushow))! ## Episode outline ### Fandom Facts **History and Origins:** > Yu Yu Hakusho ... is a manga series written and illustrated by Yoshihiro Togashi [also known for Hunter x Hunter, and the husband of Naoko Takeuchi, writer and illustrator of Sailor Moon]. The series tells the story of Yusuke Urameshi, a teenage delinquent who is struck and killed by a car while attempting to save a child's life. After a number of tests presented to him by Koenma, the son of the ruler of the afterlife Underworld, Yusuke is revived and appointed the title of "Underworld Detective", with which he must investigate various cases involving demons and apparitions in the human world. The manga becomes more focused on martial arts battles and tournaments as it progresses. Togashi began creating Yu Yu Hakusho around November 1990, basing the series on his interests in the occult and horror films and an influence of Buddhist mythology. The manga was originally published in _Weekly Shonen Jump_ from 1990 to 1994, ...
Our fandom journey this season takes us all the way to Japan to talk about fans of the world's most famous _virtual_ pop idol: Hatsune Miku! How did such a relatively niche thing become a global phenomenon? And who is pulling the strings?? Next week, we're off to Mexico to talk about fans of that exciting sport: Lucha Libre! ## Episode outline ### Fandom Facts **Origins:** Hatsune Miku is a VOCALOID. What is a VOCALOID? A VOCALOID is a singing synthesizer application developed by YAMAHA. It was an international effort to create a synthesizer to act as a replacement singer. The original VOCALOID engine was release in 2004. Hatsune Miku was the second VOCALOID released as part of the VOCALOID2 engine and the first member of the Character Vocal Series created by Crypton Future Media Inc. Her name literally means "the first sound from the future." She is also a humanoid persona: a 16-year-old girl with long turquoise twintails and her voice is modelled after Saki Fujita. In September of 2007, Amazon.co.jp reported over 57 million yen (Over a half-million USD) in sales for the Hatsune Miku software, and she has recorded over 100 000 songs. She has since been portrayed in many different media, and is also a Japanese pop idol, among other things. [// A SPREAD IN JAPANESE PLAYBOY??? ]: # **Size of Fandom:** The vocaloid subreddit has over 15000 subscribers, and the Hatsune Miku subreddit has over 2600. The actual number of fans is probably somewhere in the low hundreds of thousands though: > She’s beautiful, she’s talented, she’s immensely popular…and she’s not real. Hatsune Miku the virtual popstar creation of Crypton Future Media in Japan, has sold out another concert. Her much anticipated second ...